Class Qkmaxware::Rendering::Resolutions::Aspect4x3

Class List > Qkmaxware > Rendering > Resolutions > Aspect4x3

Resolutions with a 4 x 3 aspect ratio

Public Static Attributes

Type Name
readonly Size Display1050p = = new Size(1400,1050)
1400x1050 Resolution
readonly Size Display1080p = = new Size(1440,1080)
1400x1080 Resolution
readonly Size Display1200p = = new Size(1600,1200)
1600x1200 Resolution
readonly Size Display1392p = = new Size(1856,1392)
1856x1392 Resolution
readonly Size Display1440p = = new Size(1920,1440)
1920x1440 Resolution
readonly Size Display1536p = = new Size(2048,1536)
2048x1536 Resolution
readonly Size Display480p = = new Size(640,480)
640x480 Resolution
readonly Size Display600p = = new Size(800,600)
800x600 Resolution
readonly Size Display720p = = new Size(960,720)
960x720 Resolution
readonly Size Display768p = = new Size(1024,768)
1024x768 Resolution
readonly Size Display960p = = new Size(1280,960)
1280x960 Resolution

Public Static Attributes Documentation

variable Display1050p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display1050p;

variable Display1080p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display1080p;

variable Display1200p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display1200p;

variable Display1392p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display1392p;

variable Display1440p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display1440p;

variable Display1536p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display1536p;

variable Display480p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display480p;

variable Display600p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display600p;

variable Display720p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display720p;

variable Display768p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display768p;

variable Display960p

readonly Size Qkmaxware.Rendering.Resolutions.Aspect4x3.Display960p;

The documentation for this class was generated from the following file Render/src/Resolutions.cs