Class Qkmaxware::Rendering::DiffuseTexture
Class List > Qkmaxware > Rendering > DiffuseTexture
Diffuse lit textured material
Inherits the following classes: Qkmaxware::Rendering::TexturedMaterial
Public Attributes
Type | Name |
---|---|
double | Albedo = = 1 |
Color | Colour = = Color.White |
Public Attributes inherited from Qkmaxware::Rendering::TexturedMaterial
See Qkmaxware::Rendering::TexturedMaterial
Type | Name |
---|---|
Texture2D | Texture |
Public Attributes inherited from Qkmaxware::Rendering::Material
See Qkmaxware::Rendering::Material
Type | Name |
---|---|
bool | TwoSided = = false Two sided materials will not be subject to occlusion culling |
Public Functions
Type | Name |
---|---|
DiffuseTexture (Texture2D texture) Create a diffuse shaded material with the given texture |
|
virtual override Color | Fragment (ShaderVariables variables) Shader to apply to each face's surface |
Public Functions inherited from Qkmaxware::Rendering::TexturedMaterial
See Qkmaxware::Rendering::TexturedMaterial
Type | Name |
---|---|
TexturedMaterial (Texture2D texture) Create a textured material with the given texture and sampling mode |
Public Functions inherited from Qkmaxware::Rendering::Material
See Qkmaxware::Rendering::Material
Type | Name |
---|---|
virtual Color | Edge (ShaderVariables variables) Shader to apply to each face's edges |
virtual Color | Fragment (ShaderVariables variables) Shader to apply to each face's surface |
virtual Color | Vert (ShaderVariables variables) Shader to apply to each vertex |
Protected Functions inherited from Qkmaxware::Rendering::TexturedMaterial
See Qkmaxware::Rendering::TexturedMaterial
Type | Name |
---|---|
Color | ColourSample (Vec2 uv) Sample a colour on the given texture at the provided UV coordinates |
Public Attributes Documentation
variable Albedo
double Qkmaxware.Rendering.DiffuseTexture.Albedo;
variable Colour
Color Qkmaxware.Rendering.DiffuseTexture.Colour;
Public Functions Documentation
function DiffuseTexture
inline Qkmaxware::Rendering::DiffuseTexture::DiffuseTexture (
Texture2D texture
)
Parameters:
texture
texturewrap
texture sampling mode
function Fragment
inline virtual override Color Qkmaxware::Rendering::DiffuseTexture::Fragment (
ShaderVariables variables
)
Parameters:
variables
shading variables
Returns:
color of point on face
Implements Qkmaxware::Rendering::Material::Fragment
The documentation for this class was generated from the following file Render/src/Material.cs