File IRenderable.cs
File List > Render > src > IRenderable.cs
Go to the documentation of this file.
using System.Collections.Generic;
using Qkmaxware.Geometry;
namespace Qkmaxware.Rendering {
public interface IRenderable {
IEnumerable<Triangle>? Mesh {get;}
IUvMap? UVs {get;}
Material? Material {get;}
// <summary>
Transformation LocalToWorldMatrix {get;}
}
}